Explorer - Lesson 3: Exploring a Theme: Numbers and Card Games

60 mins


  • Means of capture
  • Record of last performance
  • PE kit and bare feet
  • Music
  • Clear empty space
  • Lesson Film
  • Choreographic ideas

In this lesson, the dancers take part in a creative dance class, exploring the theme of 'numbers and card games', and adding further structure to the dance.


  • To developing movement patterns to create non-contact group work – understanding how we can make positive physical connections with our peers.
  • To understand how we can translate the actions of a pack of cards into our bodies to make movement patterns.
  • To develop collaborative skills.


  • Maths: To explore numbers and cards to inform group activities. 
  • Maths: To use number to inform activities. Sets/ Groupings/ Patterns
  • Maths: The symmetry on a card and the symmetry of the body can be an interesting stimulus. 
  • Maths: Chance choreography could inspire your dancers – using a selection of cards to dictate the actions and amount of times it is repeated to create movement patterns.
  • PE: To master basic movements, as well as developing flexibility, strength, agility, balance and co-ordination in a range of activities. They will also become familiar with moving to music. 
  • PE: To reflect on their own and others performance and demonstrate improvement to achieve their personal best.
  • PE: To create and work towards a performance using simple movement patterns.
  • PE: To be physically active and confident for sustained periods of time.

Download our Create and Dance deck of cards to use during the Warm Up – Command Game and Creative Exploration exercise. Simply download, print and laminate each card, together with its instruction page on the reverse side. You can then hold up the cards during the game when you want your dancers to follow a particular command!

  • Performance and Evaluation

    10 mins

    Make time during every session to look at as much of the work created as possible. It’s great for the dancers to be able to see everyone’s responses to the tasks set, and it also gives you time to think about what is working and which direction you want to take the dance.

  • Cool Down - Deck of Cards

    5 mins

    At the end of the session, use this card-themed cool down to refocus your dancers before entering the classroom.

  • Plenary

    5 mins

    Make time at the end of every session to discuss the learning outcomes of the lesson.

  • When developing movement patterns, consider the overall plot/story that your dance will tell – you may find that you have strayed from your original ideas or story as part of the creative process and the dance might be taking a new direction. This is all to be expected and is positive.

    Don’t panic if you think it all looks chaotic! You may be getting your whole class to work through the tasks set altogether but they will not be performing at the same time in the final dance. Remember that you will not use all the movement material that the dancers create.